EverWing Mock Assignment – Creating New Features

As with many online games, the aim for the developers is to improve the longevity of their product by introducing new features beyond post-release. However, this may not always be so easy; the player base can respond negatively to a new feature or character if these elements are deemed unfitting to the game's universe, regardless... Continue Reading →

Pitch Document – Quick Shift

Quick Shift is a (currently) undeveloped game concept that was created as part of my academic career. The idea behind the game was to create racing game on android that people could pick up and play, that would also feel "hip" and "cool" for the younger generation, and yet nostalgic for the mature audience -... Continue Reading →

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