University Course – Preplanning Before Coding

https://youtu.be/gRf9GP3AaQw As part of the Games Development course, we had to create a 3D adventure game. Amongst a pool of games to draw inspiration from, I was torn between the idea of creating a 3D Maze game or a Doom replica. That is when an idea sparked in my mind; why not both? This is D.O.O.T -... Continue Reading →

University Course – Building A Medieval Tavern in 3D

One of many projects that I had to work on in my 1st year of University, and possibly one of my favourites. There's a weird, happy feeling when you make a reflective window for the first time. That feeling of 'success'! Briefly, for this assignment, the scenario was that we had to make a prop for a Fantasy/Sci-Fi game... Continue Reading →

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